A fluffy sheep covered in electrically charged wool might look adorable, but getting too close could leave you with a nasty shock. In Roco Kingdom, Baazi evolves into Bazaa and eventually Bazolt, a fast Electro-class Jini with impressive Speed and a trait that restores Energy when leaving the battlefield. The entire line shares Quick Charge, making it particularly interesting for teams that frequently switch Jinies during battle. Here is how each stage evolves, how their stats improve and how to make the most of their unique Energy recovery mechanic.
The evolution line
Baazi evolves into Bazaa at Level 30, while Bazaa evolves into Bazolt at Level 42. All three stages belong to the Electro class.
- Baazi (No. 066, Electro): A small, fluffy sheep whose wool carries an electrical charge from head to hoof. Getting too close can result in a mild shock. After releasing its stored electricity, Baazi becomes sluggish and develops a large appetite.
- Bazaa (No. 067, Electro): As Baazi evolves, its wool becomes pink and its appearance grows more energetic. Bazaa are frequently seen gathering in groups, dancing around erratically while releasing electric sparks for no obvious reason. Although their wool looks soft, touching it can deliver a painful shock and leave an unpleasant burnt smell.
- Bazolt (No. 068, Electro): The final evolution develops striking blue wool, lightning-shaped horns and a distinctive puff of hair on its head. This woolly tuft periodically falls off and grows back almost immediately. When threatened, Bazolt can quickly shed it to distract enemies and escape danger.
The line transforms from a small yellow sheep into a pink, electrically charged creature before reaching its powerful blue-and-white final form.
All three stages belong to the Land Egg Group.

Trait: Quick Charge
Restores 10 Energy upon leaving the field.
All three stages share this trait, making switching an important part of their battle strategy.
Quick Charge restores 10 Energy whenever Baazi, Bazaa or Bazolt leaves the battlefield. Unlike traits that activate upon entry or increase damage directly, this ability rewards players for withdrawing their Jini.
This can help offset the Energy spent on powerful skills, allowing the Jini to return to battle with more resources available.
The trait becomes particularly useful in teams that frequently rotate their active Jinies. Instead of remaining on the field for an extended period, Bazolt can attack, withdraw and recover Energy through Quick Charge.
Its high Speed also makes this strategy more appealing, allowing it to act before many slower opponents and apply pressure before leaving the field.
However, Quick Charge does not directly restore Energy to teammates. The recovery applies to the Jini with the trait, so players should plan their switching strategy around keeping Bazolt effective throughout the battle.
Stats at every stage
Here is how Species Aptitude grows throughout the evolution line:
- Baazi, 332 total: HP 47, Physical Attack 49, Magic Attack 49, Physical Defense 55, Magic Defense 57, Speed 75
- Bazaa, 443 total: HP 62, Physical Attack 66, Magic Attack 66, Physical Defense 73, Magic Defense 76, Speed 100
- Bazolt, 553 total: HP 78, Physical Attack 82, Magic Attack 82, Physical Defense 91, Magic Defense 95, Speed 125
Baazi's total Species Aptitude increases from 332 to 443 after evolving into Bazaa, then reaches 553 in its final form. That represents an overall improvement of 221 points across the evolution line.
Speed is the strongest stat at every stage, increasing from 75 to 100 and finally reaching an impressive 125 in Bazolt.
This makes Bazolt particularly effective at acting before slower opponents, whether launching an attack, weakening an enemy or preparing to withdraw.
Physical Attack and Magic Attack remain perfectly balanced throughout the line, both reaching 82 in the final evolution. This gives Bazolt flexibility when choosing between physical and magic attacks.
Its defensive stats also improve considerably, with 91 Physical Defense and 95 Magic Defense. However, its relatively low 78 HP means it is not designed to absorb repeated powerful attacks.
Bazolt performs best when it can use its Speed to control the pace of battle while taking advantage of Quick Charge to maintain Energy.
Size and capture details:
- Baazi: 0.58 to 0.83 m, 7.17 to 9.1 kg. Gives 24 Starlight and a 1,800 Roco Coin base review reward.
- Bazaa: 0.8 to 1.14 m, 15.3 to 18.6 kg. Gives 42 Starlight and a 3,150 Roco Coin base review reward.
- Bazolt: 1.13 to 1.62 m, 48.6 to 58 kg. Gives 60 Starlight and a 4,500 Roco Coin base review reward.
Class effectiveness
Baazi, Bazaa and Bazolt are all pure Electro-class Jinies, meaning their offensive and defensive matchups remain unchanged throughout evolution.
Baazi, Bazaa and Bazolt (Electro)
When attacking with Electro skills:
- Deals ×2 damage to: Water and Wing
- Deals ×0.5 damage to: Flora, Earth, Dragon and Electro
When defending:
- Takes ×2 damage from: Earth
- Takes ×0.5 damage from: Electro, Wing and Mech
Unlisted matchups deal normal ×1 damage.
Electro is especially effective against Water and Wing, making these classes attractive targets for Bazolt's offensive skills.
Wing-class opponents are particularly favorable because Bazolt deals double damage with Electro attacks while taking only half damage from Wing skills.
Earth, however, is the biggest threat to the entire evolution line. Earth attacks deal double damage to Bazolt, while its Electro attacks deal only half damage in return.
Flora, Dragon and opposing Electro Jinies also resist Electro attacks, making it important to have alternative coverage or teammates that can handle these matchups.
Defensively, resistance to Electro, Wing and Mech provides useful opportunities to enter battle without taking excessive damage.
Research skills
Bazolt has two listed research skills:
- Fortify: A Common-class Status skill that costs 2 Energy and increases the user's Physical Defense by 140%.
- Ion Blast: An Electro-class Status skill that costs 1 Energy, reduces the opponent's Magic Attack by 20% and Speed by 20, and performs a two-hit combo.
These skills support different approaches to battle.
Fortify provides a substantial defensive boost, helping Bazolt withstand physical attacks despite its relatively low HP.
Ion Blast offers a more tactical option by weakening the opponent's magical offense and reducing Speed, potentially helping Bazolt maintain the initiative.
Other available skills also complement its switching-focused playstyle.
Lightning Strike is an Electro-class magic attack with 35 Power and an Energy Cost of 3. Each time Bazolt enters the battlefield, the skill permanently gains 40 Power, rewarding repeated entries.
Rapid Retreat is an Electro-class physical attack with 45 Power and an Energy Cost of 5. It performs a two-hit combo and allows the user to withdraw from battle.
Rapid Retreat fits naturally into a rotation-based strategy, giving Bazolt a way to attack while leaving the field.
Together, these skills allow Bazolt to combine Speed, Energy recovery and repeated battlefield entries rather than relying entirely on raw damage.
Specialties
All three stages share the same Specialty odds:
- None: 64%
- Ambusher: 5.8%
- Affectionate: 5.8%
- Nimble: 5.8%
- Fleetfoot: 5.8%
- Shared Ride: 5.8%
- Fearless: 5.8%
- Sharer: 0.48%
- Homebody: 0.48%
- Helper: 0.48%
- Merciful: 0.01%
Most Jinies in this evolution line have no Specialty, with a 64% probability.
Shared Ride is particularly interesting for exploration, allowing another Roco to ride alongside the owner.
Fleetfoot can also be useful for traveling, providing additional movement speed while mounted.
Ambusher supports wild Jini capture by guaranteeing a Backstab effect when throwing the Jini, including against highly vigilant Nightmare-Corrupted Jinies.
Merciful is the rarest Specialty at just 0.01%, allowing the Jini to leave wild opponents with 1 HP instead of defeating them with a lethal attack.

Where to start
- Evolve Baazi into Bazolt. Baazi evolves into Bazaa at Level 30, then into Bazolt at Level 42. Total Species Aptitude increases from 332 to 553, with Speed reaching 125.
- Build around Quick Charge. Leaving the field restores 10 Energy, making Bazolt especially effective in teams that frequently switch their active Jinies.
- Take advantage of its high Speed. With 125 Speed, Bazolt can act before many slower opponents, allowing it to attack, weaken enemies or withdraw before taking damage.
- Target Water and Wing-class Jinies. Electro attacks deal double damage to both classes, while Bazolt also resists Wing attacks, making Wing opponents particularly favorable.
- Avoid Earth-class opponents. Earth attacks deal double damage to Bazolt, while Electro attacks are resisted. Use teammates with favorable Earth matchups to cover this weakness.




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